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MSc in Games Programming

Assignments

Every module on the course has some practical assignment work attached to it,  The minimum that the assignments count to the  overall mark is 50% with some modules, C++ Programming and Design and Advanced Game Development being 100% continually assessed.   The following is a selection of the different assignment specifications.  These are in the Departmental standard format.  All the practical assignments are backed up by supervised laboratory sessions and tutorials.

C++ Programming Assignment

Real Time Graphics Assignment

Simulation Assignment

Distributed Programming Assignment

Games Programming Assignment