|
Public Types |
| enum | Synchronous {
BEGIN,
PLAYER,
NAVIGATION,
INVENTORY,
DOMINATION,
FLAG,
MOVER,
SELF,
GAME,
END,
NONE
} |
| enum | ASynchronous {
INFO,
WALL,
BUMP,
DAMAGE,
DIE,
KILL,
FINISHED,
PONG,
FALL,
ADDED_INVENTORY,
GLOBAL_CHAT_RCV,
TEAM_CHAT_RCV,
TOKENIZED_MSG_RCV,
FOOT_CHANGED_ZONES,
HEAD_CHANGED_ZONES,
BOT_CHANGED_ZONES,
CHANGED_WEAPON,
HEAR_PICKUP,
HEAR_NOISE,
HIT,
PATH_NODES,
GET_PATH,
CHECK_REACH,
NONE
} |
| enum | Commands {
PING,
MESSAGE,
INITIALIZE,
SETWALK,
JUMP,
STRAFE,
SHOOT,
STOPSHOOT,
CHANGEWEAPON,
CHECKREACH,
STOP,
RUNTO,
ROTATE,
TURNTO
} |
| enum | Attributes {
LOCATION,
ROTATION,
VELOCITY,
ID,
REACHABLE,
MSGCLASS,
TEAM,
NAME,
WEAPON,
HEALTH,
ARMOR,
AMMO,
AGENT_KILLER,
AGENT_KILLER_DAMAGE_TYPE,
TARGET
} |
| enum | TeamCode {
TEAM_RED = 0,
TEAM_BLUE = 1,
TEAM_GREEN = 2,
TEAM_GOLD = 3,
DONT_CARE = 255
} |
Static Public Member Functions |
| static string | GetTypeString (UTMessageType.Synchronous type) |
| static string | GetTypeString (UTMessageType.ASynchronous type) |
| static string | GetTypeString (UTMessageType.Commands type) |
| static string | GetTypeString (UTMessageType.Attributes type) |
Public Attributes |
| const string | NONE = "NONE" |